Here Dragons Abound: Perlin Noise, Procedural Content Generation, and Interesting Space
Procedural Content Generation with Unity – Zenva Academy
Procedural Content Generation in Games (Computational Synthesis and Creative Systems): Shaker, Noor, Togelius, Julian, Nelson, Mark J.: 9783319427140: Amazon.com: Books
Increasing generality in machine learning through procedural content generation | Nature Machine Intelligence
Neural Networks and The Future of 3D Procedural Content Generation | by Sam Snider-Held | Towards Data Science
PDF) A Survey of Procedural Content Generation Techniques Suitable to Game Development
Diving Into Procedural Content Generation, With WorldEngine — Smashing Magazine